games

a doodle of paul holding up a game controller

jellyship

roles
game design, game programming, 2D art
tools
unity, figma, clip studio paint
year
2024

Jellyship is a top-down survival action game where players steer their boat through two distinct phases of the ocean: the calm and the storm. Jellyship was a submission for the “Calm Before the Storm” Brackey’s 2024 Game Jam.

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popo panic

roles
game design, game programming, pixel art
tools
construct 2, pyxel edit, trello
year
2016 - 2020

PoPo Panic is a one-screen arcade-like, side-scroller starring a cool cop and a bunch of baddies across four unique zones. The project began as a personal game jam but was then continued as a full project.

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me eat egg

roles
game design, game programming, pixel art
tools
construct 2, pyxel edit, trello
year
2020

Me Eat Egg is a simple three-staged platformer where you must get the egg at the end of the level and return it back to your campfire without it getting destroyed! The project was made for a "jungle" themed game jam in two days.

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screenshot of two pixel cars driving and shooting at each other

driveby

roles
game design, programming, pixel art
tools
construct 2, pyxel edit, trello
year
2020

Driveby is a top-down, car-driving shooter where you can only shoot from your sides. This is a 2-player only game you can play with your keyboard or two controllers. Made for the GMTK Game Jam 2020.

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screenshot of Leave the Party title screen

leave the party

roles
game design, programming, pixel art
tools
twine, pyxel edit
year
2020

Leave The Party is a text adventure game about leaving a group of adventurers. This project was made for a class assignment about writing branching narratives.

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characters from Legends of the Brawl posing with their weapons

legends of the brawl

roles
internship, combat design, programming, QA
tools
unity, google docs (GDD), trello
year
2019

Legends of the Brawl is 4 player co-op action brawler staring famous historical figures throughout history! I assisted in the game’s core combat design, systems, and character movesets.

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